Some of the mk characters moves are a bit different, i mean the animations of course which implies some hell of a fake work.
2nd, some of the repetitive attacking animations will be new & lots of combo & also one ultimate... or even the infamous ultra, a manual ultra done succesfully by making a succesfull combination of links & attacks.
Some new ring outs a la dead or alive, pits & exclusive pit fatalities. Any character from ki, their moves can be done easily without the need to hold a certain direction but still the combos are the same as ki1 & some overdrives (special bar).
Also a new faint system would do fine & a combo breaker... COCOCOCOCOCO COMBO BREAKER!!!!
The music is important, some ki & mk music... is not that hard.
New stages, at least you use some of the sprites from the snes version of ki.
A new stage for cinder... fro the hellish heights of his own stage in a airship.. a 5 story one. In the last floor you will taste death eventually & randomly fall either on the stage or the lava.
The run feature can be replaced with dashes & even you can walk a bit fast in order to keep the juggles from ending to make one hell of a mortal kombo.
Fatalities... yeah they are needed, at least 2 per character.
A new vs screen. More like KI. And the character select screen like mk & almost the mk musci won't change & it will be almost the same as the mugen version.
Man.. i know i am dreaming but anyone has to reckon that this idea of mine would maybe be an classic, & would make ed boon to kneel down at our fronts. lol (sarcasm)
Well those are the ideas by now, maybe i'll had more later on. hope you like it & share the same dream as mine it is.
Group: Citizen
Posts: 46
Member No.: 28
Joined: 2-September 06
I think he's is reffering to Killer Instinct, Kintaro. I loved that game, creating Jago and Cinder is something I've wanted to do since I heard about KAK. Cinder verse Blaze!!! Jago verse....any ninja, awesome-ness!!!